Candy Box via Thinking Particles

Been really busy doing animations for pitches and projects. However, Superheroes has an upcoming project that required me to dust off the Xpresso and Thinking Particles notes.

Not the craziest of setups: 2500 particles per second (thereabouts) emit from the faces of the Main Cube as MoDynamic cubes, they follow the parent’s position (Main Cube, animated via a Vibrate tag), and scale up on birth and scale down at the end of their life (particle life = 65 frames).

The main thing I wanted to accomplish was particle interaction. While I did get particle collision easily, the geometry was intersecting – hence why I made the particle geometry MoDynamic

Nothing too crazy, but a good test to get back into TP.

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